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M.U.L.E.

Atari 800 · 1983

PlatformAtari 800
Released1983
Players1–4
DeveloperOzark Softscape
PublisherElectronic Arts
LanguagesEn
GenresStrategy

Set on the fictional planet Irata (Atari backwards), the game is an exercise in supply and demand economics involving competition among four players, with computer opponents automatically filling in for any missing players. Players choose the race of their colonist, which has advantages and disadvantages that can be paired to their respective strategies. Central to the game is the acquisition and use of Multiple Use Labor Elements, or M.U.L.E.s, to develop and harvest resources from the player's real estate. Depending on how it is outfitted, a M.U.L.E. can be configured to harvest Energy, Food, Smithore (from which M.U.L.E.s are constructed), and Crystite (a valuable mineral available only at the "Tournament" level). Each resource is required to do certain things on each turn. For instance, if a player is short on Food, there is less time to take one's turn.

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